Write-up of the live event held on 8 June 2022 at #DesignPopUp Glasgow

‘Virtual Reality Within Interior Design’ explored how emerging and immersive technologies can be utilised by design practices to improve and enhance the design process.
3DReid’s Director Scott Torrance and Senior Interior Designer, Nicolle Cairney, demonstrated how they harness virtual reality, the opportunities and challenges it presents, and the possible environmental and cost-saving benefits it offers.

Disrupting reality: how VR can revolutionise design
Architecture and design firms are increasingly adopting immersive technologies — and many are already reaping the rewards. During #DesignPopUp’s Glasgow Exhibition, which took place over two days in June, we held a design presentation with 3DReid in front of a live audience to showcase and demonstrate how the latest virtual reality (VR) developments have impacted the practice’s design processes and outcomes.

A captivated audience of architects & designers at the live talk
To begin, Nicolle believed it was worth explaining the differences between the two leading immersive technologies.
“Augmented reality uses a real-world setting,” she explained. “You would see the room as it is and be able to add elements to it, such as a carpet or a bar. It’s a good tool, but not as immersive as virtual reality.”
Conversely, Nicolle observed that VR constructs an entirely fictional environment. “It’s evolved over the years, as we’ve seen in gaming, but recently it’s become more interactive; you can walk around in the space and pick up objects.”

VR Model (Reception), AC by Marriott Hotel, 3DReid
“Right up until we put the headset on, we thought it’d be clunky. It’s been a real learning curve for us – with positives and negatives.”
- Scott Torrance
Overcoming scepticism & embracing virtual possibilities
Talking about how 3DReid leapt into VR, Scott explained it happened by chance while working on AC By Marriott Hotel on George Square last year. At the time, the designer asked if they had thought about creating a VR model or video of the hotel; Scott revealed he was hesitant. “Our first thoughts were, how much is it?” he smiled. Fortunately for 3DReid, because the designer, who was outsourced, was still experimenting with VR, the work came competitively priced.
Still, Scott recalled his reluctance to take up the offer, given 3DReid’s previous experience using immersive elements in their design projects. “We had created walk-throughs and fly-throughs, maybe seven or eight years ago, which looked like Minecraft! So we were very sceptical of VR.” However, 3DReid agreed to give it a go and was “blown away” by the results.
“On the hotel’s ground floor, we had eight-nine visuals from key viewpoints,” Scott said, “and the designer stitched a VR model together within a couple of weeks.” He added: “Right up until we put the headset on, we thought it’d be clunky. It’s been a real learning curve for us – with positives and negatives.”

VR Model (Bar & Lounge), AC by Marriott Hotel, 3DReid
Achieving a better understanding of space
According to 3DReid, the prospect of better project visualisation is a crucial reason for the increased adoption of virtual reality. To indicate the benefits, Nicolle asked a member of the audience to demonstrate the VR headset. Sarah McGregor from Space Solutions was fitted, and her viewpoint was projected onto the main presentation screen for the audience.

As Sarah took in the ground floor of a virtually rendered AC by Marriott, Nicolle explained how a virtual circle is drawn around Sarah to create a space where she could look, not move, around. “You don’t need to walk anywhere – vases are safe!” Nicolle exclaimed. “There are VR models you can walk around, but because this hotel lobby is such an expansive space, it’s easier just to turn and jump to the next viewpoint rather than walk.”
Before Sarah departed from the stage, Nicolle asked her to look everywhere — up and down. “Everything you see, cushions, plants and finishes have either been a 3D model or rendered. You can see the back of the restaurant where pendant lights and table positions are; you can look down and see what the floor is like — you won’t see your feet, though, which is the strangest thing; you feel like you’re floating!”

To add to the realism, Scott mentioned the importance of externals and incorporating the actual buildings and trees outside. “We’ve learned that putting in externals was as important as the internals,” he stated. “Previously, we would mock up the sky, white space or external shots, but when you’ve put in the external fabric, it becomes much more realistic and tangible. It’s imperative and lifts the model.”

VR Model (Café), AC by Marriott Hotel, 3DReid
An effective tool for communication
“We’ve started selecting furniture, fabrics and items completely in VR, which is new to us; before, we would always go and see the samples.”
- Nicolle Cairney
While Scott admitted that VR is “not for everyone”, he did acknowledge that it has helped streamline the design process. It allows for more accessible communication between designers and clients who can screenshot and comment on the VR videos via simple weblinks.
